You should always do your best to get top-notch reference. Always contact the manufacturer for some
proper blueprint. If you can afford it, go buy the real thing. Or make sure you know someone who has the
model.

I wanted to "cage" the model with nurbscurves. By "caging" the model, I mean creating a reference wireframe
with curves. You can use these curves later on to snap the vertices on your faces. By using this method
you gain several advantages. Firstly you get a good reference, secondly you manage to limit your poly-
budget. It's easy to spread polys like some wild guy without a clue when it comes to heavy scenes.
With this cage it's easy to see where you really need extra polygons.
Always limit your polycount when possible. Also consider how far away the model shall be viewed.

 

I will add the parts when I finish them . So far I have been working on the cage. Keep your eyes on this
page because I try to get two hours of work on this every day. So far I have spent 5 hours on the reference
hunt and the caging. The model should be finished within another 10 hours of work.
Download the clips below to see the spins of the cage.


N6600Spin02.mov (3.626 MB)
N6600Spin03.mov (2.643 MB)